
My research interests center around image synthesis using both custom and programmable hardware.
From 2001 to 2009 I was a Graphics Hardware Architect at ATI in Marlborough, Massachusetts, U.S.A. ATI was purchased by AMD in 2006. While there I worked on the XBox360, Radeon 2900, 4800, 5800 and other upcoming technologies.
From 1998 to 2001 I was a researcher at the WSI/GRIS computer graphics lab at the University of Tuebingen, Germany. While there I worked on the VIZARDII project for hardware accelerated Volume Rendering, and displacement map rendering using custom hardware and commodity graphics hardware and subdivision surface rendering.
From 1996 to 1998, I worked as Chief Engineer at Conja, a Special Effects, Animation and Design company in Sydney, Australia.
I completed my Bachelor of Computer Science in 1990, my Bachelor of Electrical Engineering in 1992, and my Doctor of Philosopy in 1997 all at the School of Computer Science and Engineering at The University of New South Wales, Sydney, Australia.
I've been involved with the organisation of the Graphics Hardware conference since 2000, including General co-chair in 2004, 2006, 2008, Papers chair in 2002 and Program chair in 2003. In 2009 Graphics Hardware merged with the IEEE Interactive Ray Tracing Symposium and became High Performance Graphics. The conference was held August 1-2 in New Orleans just before SIGGRAPH 2009. In 2010 High Performance Graphics will be held in Saarbrücken, Germany.
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Scientific computation for simulations on programmable graphics hardware, Robert Strzodka, Michael Doggett, and Andreas Kolb. Simulation Modelling Practice and Theory, 13(8):667–680, Nov 2005 |
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A Meshing Scheme for Efficient Hardware Implementation of Butterfly Subdivision Surfaces
using Displacement Mapping, Margarita Amor, Montserrat Boo, Wolfgang Straser, Johannes Hirche, and Michael Doggett, IEEE Computers Graphics and Applications, Vol. 25, Num. 2, March/April 2005 |
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Hardware Accelerated Per-Pixel Displacement Mapping, Johannes Hirche, Alexander Ehlert, Michael C. Doggett, Stefan Guthe, Graphics Interface, London, Ontario, Canada, May 2004 |
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VIZARDII: A Reconfigurable Interactive Volume Rendering System, M. Meißner, U. Kanus, G. Wetekam, J. Hirche, A. Ehlert, W. Straßer, M. Doggett, P. Forthmann, R. Proksa, Eurographics/SIGGRAPH Workshop on Graphics Hardware 2002 |
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Displacement Mapping using Scan Conversion Hardware Architectures, Michael Doggett, Anders Kugler and Wolfgang Strasser, Computer Graphics Forum, 2001 |
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Efficient Space Leaping for Ray casting Architectures, Michael Meissner, Michael Doggett, Urs Kanus, Johannes Hirche and Wolfgang Strasser, Proceedings of the second Workshop on Volume Graphics, Stony Brook, NY, USA, June 2001 |
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Adaptive View Dependent Tessellation of Displacement Maps, Michael Doggett and Johannes Hirche, Eurographics/SIGGRAPH workshop on graphics hardware, September 2000 |
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Displacement Mapping Rendering Hardware using Adaptive Tessellation, Michael Doggett and Johannes Hirche, Presented at ACM SIGGRAPH 2000 as a Technical Sketch, July 2000 |
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A ray queueing and sorting design for Real Time Ray Casting, Michael Doggett, In IEEE International Symposium on Circuits and Systems, May 2000 |
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A Low-Cost Memory Architecture for Volume Rendering, Michael Doggett, Michael Meissner, and Urs Kanus, In Proceedings of Eurographics/SIGGRAPH workshop on graphics hardware, August 1999 |
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A hardware architecture for video rate smooth shading of volume data, Michael Doggett and Graham Hellestrand, Computers and Graphics, Volume 19, Number 5, pages 695-704, 1995 |
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Displacement Mapping and Volume Rendering Graphics Hardware Michael Doggett Dissertation.com, 2002 |
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ATI Radeon 4800 series Graphics MIT Computer Graphics Lab, Boston, USA, November 12, 2008 |
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Radeon GPU Architecture and the Radeon 4800 series Graphicon 2008 Invited Talk, Moscow, Russia, June 27, 2008 |
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Challenges for GPU Architecture Symposium on Computing Systems and Technologies, Georgia Tech, Atlanta, Georgia, USA, April 2, 2008 |
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Xbox 360 GPU and Radeon HD 2900 University of Missouri-Rolla, Missouri, USA, October 29, 2007 |
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Radeon HD 2900,
Slides and
Block Diagram CSAIL, MIT, Boston, USA, October 3, 2007 |
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RadeonHD2900 and Geometry Generation University of Santiago, Spain, September 11, 2007 |
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Radeon HD 2900 Graphics Hardware Hot3D Talk, San Diego, California, USA, August 5, 2007 |
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GPU Architecture MIT Computer Graphics Lab, Boston, USA, July 14, 2006 |
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Recent Advances and Future Trends in Graphics Hardware SIGRAD'05 Keynote, November 23, 2005 |
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Xenos: XBOX360 GPU University of North Carolina, Chapel Hill, November 14, 2005 |
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Xenos: XBOX360 GPU Microsoft developer day, X05 Toronto, Canada, October, 2005 |
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Xenos: XBOX360 GPU Industrial Seminar, New console architectures, Eurographics, Dublin, Ireland, September, 2005 |
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Architecting the Future Exhibitor Tech Talk, August 2, SIGGRAPH 2005 |
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Panel: GPUs and CPUs: The Uneasy Alliance? ACM Workshop on General Purpose Computing on Graphics Processors, , Los Angeles, August 7-8, 2004 |
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Two level cache memory architecture Stephen Morein and Michael Doggett Patent Number 7,336,284, Issued February 26, 2008 |
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System and method for determining illumination of a pixel by shadow planes Stephen Morein, Larry Seiler, Michael Doggett and Jocelyn Houle Patent Application Number 20060202941 |